Sort by:
'Defender
Put a -0/-1 counter on this creature: Add {G}. Activate only once each turn.
'Creature tokens you control have "{T}: Add one mana of any color." Whenever one or more creature cards leave your graveyard, create a 0/1 green Plant creature token, then put...
'Prevent all combat damage that would be dealt this turn.
'Prevent all combat damage that would be dealt this turn.
'Enchant Forest or Plains
Whenever enchanted land becomes tapped, its controller loses 2 life.
'Target player discards two cards. Put up to one land card discarded this way onto the battlefield tapped under your control.
'Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Tap two untapped creatures...
'Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.
'When this creature enters, exile target card with a cycling ability from your graveyard. Until the end of your next turn, you may play that card. Cycling {2} ({2}, Discard...
'Creature tokens you control have "{T}: Add one mana of any color." Whenever one or more creature cards leave your graveyard, create a 0/1 green Plant creature token, then put...
'Choose one — • Search your library for a basic land card, reveal it, put it into your hand, then shuffle. • Proliferate. (Choose any number of permanents and/or players,...
'Graft 4 (This creature enters with four +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.) When this creature enters,...