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'Whenever you cast a blue spell or an Island you control enters, you gain 1 life.
'Whenever you cast a black spell or a Swamp you control enters, you gain 1 life.
'Whenever you cast a black spell or a Swamp you control enters, you gain 1 life.
'At the beginning of each player's first main phase, that player adds {G}{G}.
'Whenever you cast a green spell or a Forest you control enters, you gain 1 life.
'Nonbasic lands are Mountains.
'At the beginning of each player's first main phase, that player adds {G}{G}.
'At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of their choice. It can't be regenerated.
'At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of their choice. It can't be regenerated.
'{4}{W}, {T}, Sacrifice this creature: Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices...
'Flash Reach When this creature enters, up to one target player puts all the cards from their graveyard on the bottom of their library in a random order. Evoke—Exile a...
'Spiritual Leader — At the beginning of combat on your turn, put a +1/+1 counter on target creature. Psychic Stimulus — {T}: Add {C}{C}. When you next cast a spell...