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'Trample
If you tap a permanent for mana, it produces three times as much of that mana instead.
'Trample
If you tap a permanent for mana, it produces three times as much of that mana instead.
'At the beginning of combat on your turn, draw a card. Then you may exile an artifact or creature card from your hand. If you do, create a token that's...
'({T}: Add {B}, {G}, or {U}.)
This land enters tapped.
Cycling {3} ({3}, Discard this card: Draw a card.)
'You may cast up to two instant and/or sorcery spells with total mana value 6 or less from your graveyard and/or hand without paying their mana costs. If those spells...
'You may cast up to two instant and/or sorcery spells with total mana value 6 or less from your graveyard and/or hand without paying their mana costs. If those spells...
'This creature can't be blocked.
When this creature enters, target creature can't be blocked this turn.
'Create two 4/5 green Spirit creature tokens. For each of them, put your choice of a vigilance counter, a reach counter, or a trample counter on it.
'Target opponent sacrifices a creature of their choice. If they can't, they lose 2 life and you draw a card. Then repeat this process for an enchantment and a planeswalker.
'When this creature enters, destroy target artifact.
Evoke {R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
'All creatures get -2/-2 until end of turn.
'At the beginning of combat on your turn, if you control another creature with power 4 or greater, put a +1/+1 counter on this creature.