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'{R}: This creature gains flying until end of turn.
A king’s most trusted, most skilled and experienced Snaggits are sent into a Slasher’s cave to tame these powerful reptiles. When they don’t come back out, the king sends in...
Exhaust — {2}{R}: Discard up to two cards, then draw that many cards. Put a +1/+1 counter on this creature. (Activate each exhaust ability only once.)
'{3}, {T}: Reveal cards from the top of your library until you reveal a land card. This artifact deals damage equal to the number of nonland cards revealed this way...
Exhaust — {2}{R}: Discard up to two cards, then draw that many cards. Put a +1/+1 counter on this creature. (Activate each exhaust ability only once.)
'Sacrifice this creature: It deals 1 damage to any target. Activate only during your turn, before attackers are declared.
'{2}: This artifact deals 1 damage to any target. Sacrifice this artifact.
'{1}, Sacrifice this creature: Choose one —
• This creature deals 2 damage to target creature.
• Destroy target colorless nonland permanent.
The only thing more dangerous than a small Goblin army is a Goblin horde. When a Biggit gets important enough to rally this many Goblins to his banner, he becomes...
'Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
{1}{R}: This creature gets +2/+0 until end of turn.
'Sacrifice a creature: This enchantment deals 1 damage to any target.
'{T}: Choose target artifact a player controls and target artifact card in that player's graveyard. If both targets are still legal as this ability resolves, that player simultaneously sacrifices the...