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Colorless - Battlefield
At the start of each player's first Beginning Phase, that player channels 1 rune.
'Exile the top seven cards of your library. Until end of turn, you may cast spells from among them. If this spell was cast from your hand, add ten mana...
'Counter target spell unless its controller pays {X}. If that player doesn't, they tap all lands with mana abilities they control and lose all unspent mana.
'Equipped creature has hexproof and can't be blocked.
Equip—{2}, Pay 2 life.
'Target creature gets +2/+2 until end of turn. If it has a counter on it, it also gains flying and lifelink until end of turn.
'Choose one — • You draw five cards and you lose 5 life. • Create an X/X black Demon creature token with flying, where X is the number of cards...
'At the beginning of each player's upkeep, this enchantment deals X damage to that player, where X is the number of untapped lands they controlled at the beginning of this...
'(Start the game with this conspiracy face up in the command zone.) You are the starting player. If multiple players would be the starting player, one of those players is...
'This spell can't be copied.
Copy any number of target instant and/or sorcery spells. You may choose new targets for the copies.
Flash
Turtles you control get +2/+2.
'Crackle with Power deals five times X damage to each of up to X targets.
This land enters tapped.
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast artifact spells or activate abilities of artifacts.
Modular 1