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'Flash
{1}: Spectacular Spider-Man gains flying until end of turn.
{1}, Sacrifice Spectacular Spider-Man: Creatures you control gain hexproof and indestructible until end of turn.
'Flash When this creature enters and whenever an opponent draws a card except the first one they draw in each of their draw steps, this creature deals 1 damage to...
'Flash
Enchant creature
When this Aura enters, untap enchanted creature.
Enchanted creature gets +1/+1 and has vigilance.
'Flash
Flying
'Flash
Flying
When this creature enters, counter target spell with mana value X or less, where X is the number of Faeries you control.
UNIT - Earth Federation Color: Blue Level: 7 Cost: 6 AP: 5 HP: 5 Zone: Space, Earth Link: Lane Aim Source: Mobile Suit Gundam: Hathaway's Flash Effect - During Pair,...
'Flash (You may cast this spell any time you could cast an instant.)
Flying
You may cast spells as though they had flash.
'Flash
At the beginning of your end step, draw seven cards.
Each opponent's maximum hand size is reduced by seven.
'Flash
Flying
BASE - Mafty, Warship Color: Red Level: 2 Cost: 1 HP: 5 Zone: Earth Source: Mobile Suit Gundam: Hathaway's Flash Effect - Burst: [Burst] Deploy this card. Effect - Deploy:...
'Flash
Protection from white
'Flash Flying When Vendilion Clique enters, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it...