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Whenever you activate an exhaust ability, draw a card. Exhaust — {4}: This Vehicle becomes an artifact creature. Put a +1/+1 counter on it. (Activate each exhaust ability only once.)...
Haste Exhaust — Tap another untapped Mount or Vehicle you control: This Vehicle becomes an artifact creature. Put a +1/+1 counter on it for each Mount and/or Vehicle you control...
Haste Exhaust — Tap another untapped Mount or Vehicle you control: This Vehicle becomes an artifact creature. Put a +1/+1 counter on it for each Mount and/or Vehicle you control...
Body - Legend When you win a combat, gain 1 XP. Spend 1 XP, {E}: [Buff] a unit. Spend 2 XP, {E}: Move an exhausted friendly unit from a battlefield...
Calm - Legend
When you play a unit, gear, or activated ability with Energy cost {7} or more, you may exhaust me to ready up to 2 runes.
Pokémon - Stage 1 HP: 90 Allure: Colorless | Draw 3 cards. Energy Crush 20+: Psychic | This attack does 20 more damage times the amount of Energy attached to...
Flying, deathtouch Exhaust — {4}: Reveal cards from the top of your library until you reveal two land cards. Put those land cards onto the battlefield tapped and the rest...
Fury - Legend
When you play a [Mighty] unit, you may exhaust me to channel 1 rune exhausted. (A unit is Mighty while it has 5+ {M}.)
Pokémon - Basic HP: 90 Windfall: Colorless | Shuffle your hand into your deck. Then, draw 5 cards. Speed Attack 30: Colorless Weakness: Lightning ×2 Resistance: Fighting -30 Retreat Cost:...
Body - Gear This enters exhausted. [Empower] — {1}, {E} (Pay the cost: Empower this. Use only if not Empowered.) [Reaction] {E}: [Add] {1}. If this is [Empowered], [Add] {2}...
Calm - Legend
When you conquer or hold, you may exhaust me to replace that battlefield with a Brush battlefield token.
Calm - Spell [Reaction] (Play any time, even before spells and abilities resolve.) As an additional cost to play this, you may exhaust a friendly unit. If you do, draw...