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From $1.25
'Equipped creature gets +1/+0 and has haste and ward {1}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)...
From $7.50
'Reach, deathtouch When this creature enters, search your library and/or graveyard for a card named Command Tower, reveal it, and put it into your hand. If you search your library...
From $6.50
'If you would draw a card while your library has no cards in it, you win the game instead. [+1]: Target player mills two cards. Draw a card. [−8]: Draw...
From $16.75
'{T}: Add {C}.
{3}, {T}, Pay life equal to the number of colors in your commanders' color identity: Draw a card.
From $10.50
'Return an Elf you control to its owner's hand: Untap target creature. Activate only once each turn.
From $3.25
'Lands you control have "{T}: Add one mana of any color."
{T}: Add one mana of any color.
From $7.00
'[+1]: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle. [−3]: Target creature gets +X/+X or -X/-X until end of turn, where X...
From $26.00
'Ward—Sacrifice a legendary artifact or legendary creature. Whenever an opponent casts a spell, amass Orcs 1. Whenever an Army you control deals combat damage to a player, the Ring tempts...
From $13.25
Flash This enchantment enters with X fire counters on it. If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals that...
From $6.25
({T}: Add {G} or {W}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.