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'Hideaway 4 (When this creature enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)...
'At the beginning of your upkeep, choose one that hasn't been chosen — • Wake Up! — Return target creature card from a graveyard to its owner's hand. • VIP...
When this creature enters, if you cast it, mill four cards. When you do, return target creature card with mana value 3 or less from your graveyard to the battlefield.
'Whenever you scry, this creature gets +1/+0 until end of turn and can't be blocked this turn. This ability triggers only once each turn.
'Sacrifice this creature: Destroy target Ninja.
When this creature enters, if you cast it, mill four cards. When you do, return target creature card with mana value 3 or less from your graveyard to the battlefield.
'Flash
Other Merfolk you control get +1/+1.
Sacrifice a Merfolk: Counter target noncreature spell unless its controller pays {1}.
'Level up {3} ({3}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-2
2/2
Flying
LEVEL 3+
4/2
Flying
'{3}, {T}: Search your library for a Goblin permanent card, put it onto the battlefield, then shuffle.
'Level up {3} ({3}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-2
2/2
Flying
LEVEL 3+
4/2
Flying
'Look at the top seven cards of your library. Put up to two planeswalker cards from among them onto the battlefield. Put the rest on the bottom of your library...
'Flash
Other Merfolk you control get +1/+1.
Sacrifice a Merfolk: Counter target noncreature spell unless its controller pays {1}.