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'This spell has flash as long as you control a Merfolk.
Return target creature to its owner's hand.
Draw a card.
'Return all nonland permanents to their owners' hands. Miracle {1}{U} (You may cast this card for its miracle cost when you draw it if it's the first card you drew...
'Return all nonland permanents to their owners' hands. Miracle {1}{U} (You may cast this card for its miracle cost when you draw it if it's the first card you drew...
'Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one...
'This spell has flash as long as you control a Merfolk.
Return target creature to its owner's hand.
Draw a card.
'This spell has flash as long as you control a Merfolk.
Return target creature to its owner's hand.
Draw a card.
'Fading 5 (This enchantment enters with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Remove a...
'Each player chooses a nonland permanent they control. Return all nonland permanents not chosen this way to their owners' hands. Then you draw a card for each opponent who has...
'You may cast this spell as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.) When...
'(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II, III — Create a 1/1 black and green Insect creature token. IV...
'Fathomless descent — All creatures get -X/-X until end of turn, where X is the number of permanent cards in your graveyard.
'(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II, III — Create a 1/1 black and green Insect creature token. IV...