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'Flying
Whenever a Dragon you control attacks, create a 6/6 red Dragon creature token with flying.
Flying, haste At the beginning of combat on your turn, choose an opponent at random that this creature didn't attack during your last combat. This creature attacks that player this...
'Flying, trample Whenever this creature deals combat damage to a player, gain control of all artifacts that player controls. At the beginning of your upkeep, if you control twenty or...
'Flying
{X}, {T}: This creature deals X damage to target creature. Spend only red mana on X.
'Flying When this creature enters, you may put a commander you own from the command zone onto the battlefield. It gains haste. Return it to the command zone at the...
'Flying, trample, haste
{R}: This creature gets +1/+0 until end of turn.
{B}{G}: Regenerate this creature.
'Flying, haste At the beginning of combat on your turn, choose an opponent at random that this creature didn't attack during your last combat. This creature attacks that player this...
'Flash
Flying
When this creature enters, it deals 5 damage divided as you choose among any number of targets.
'Flying
Whenever this creature attacks, it deals 1 damage to target creature defending player controls.
'Flying, trample, haste
{R}: This creature gets +1/+0 until end of turn.
{B}{G}: Regenerate this creature.
'Flying Whenever you cast a noncreature spell, create an X/X red Dragon Illusion creature token with flying and haste, where X is the amount of mana spent to cast that...
'Flying
Whenever this creature attacks, you may sacrifice another creature. If you do, this creature gains double strike until end of turn.