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'Tap five untapped Clerics you control: You gain 10 life.
'Outlast {W} ({W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Modified creatures you control have lifelink. (Equipment, Auras you control, and counters are modifications.)
'At the beginning of combat on your turn, target creature you control gets +2/+0 and gains vigilance until end of turn.
'Choose a creature type. Look at the top six cards of your library. You may reveal any number of cards of the chosen type from among them and put the...
'Defender (This creature can't attack.)
{T}: Prevent the next 1 damage that would be dealt to any target this turn.
'Flying, ward {2}
This creature enters prepared.
Whenever this creature attacks, you may exile eight cards from your graveyard. If you do, this creature becomes prepared.
'Flying
Whenever you cast a historic spell, return target creature card with mana value 3 or less from your graveyard to the battlefield. (Artifacts, legendaries, and Sagas are historic.)
'When this Equipment enters, create a 1/1 white Soldier creature token, then attach this Equipment to it. Equipped creature gets +1/+1. Equip {1} ({1}: Attach to target creature you control....
'Flying, ward {2}
This creature enters prepared.
Whenever this creature attacks, you may exile eight cards from your graveyard. If you do, this creature becomes prepared.
'You gain 2 life for each card in your graveyard.
Flashback {9}{W}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
'Target player draws three cards.
'Target player draws three cards.