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'Green creatures can't attack unless their controller sacrifices a land of their choice for each green creature they control that's attacking. (This cost is paid as attackers are declared.)
'{T}: Add {U} or {C}{U}. Spend this mana only to pay cumulative upkeep costs.
'Whenever you lose life, for each 1 life you lost, sacrifice a permanent other than this enchantment unless you discard a card. (Damage dealt to you causes you to lose...
'{3}, {T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That player may pay {X}, where X is that creature's mana value....
'Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on...
'This land doesn't untap during your untap step if it has a depletion counter on it. At the beginning of your upkeep, remove a depletion counter from this land. {T}:...
There are an unknown number of tribes that live north of the Wall. These tough and hardy people will often form up and head south, looking for more hospitable land...
'Whenever a player casts a red spell, you may pay {3}. If you do, untap target permanent.
'Protection from black
{W}: This creature gains first strike until end of turn.
{W}{W}: This creature gets +1/+0 until end of turn.
'Whenever a player casts a blue spell, you may pay {3}. If you do, untap target permanent.
'Enchant creature At the beginning of the upkeep of enchanted creature's controller, that player may pay {3}. If they don't, this Aura deals 2 damage to that player and you...
In all of Westeros, there are many a swordsman or woman who lay claim to be the best in all the land, but unless they were one of the seven...