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'{5}, {T}: Scry 1, then draw a card. This ability costs {1} less to activate for each legendary creature you control.
'Haste
{T}: Create a token that's a copy of target nonlegendary creature you control, except it has haste. Sacrifice it at the beginning of the next end step.
'Haste
{T}: Create a token that's a copy of target nonlegendary creature you control, except it has haste. Sacrifice it at the beginning of the next end step.
'Haste
{T}: Create a token that's a copy of target nonlegendary creature you control, except it has haste. Sacrifice it at the beginning of the next end step.
{G/W}: This creature becomes a Kithkin Scout with base power and toughness 2/3. {1}{G/W}{G/W}: If this creature is a Scout, it becomes a Kithkin Soldier with base power and toughness...
'Changeling (This card is every creature type.)
{X}: Until end of turn, creatures you control have base power and toughness X/X and gain all creature types.
'{T}: Add {R}.
As this artifact enters, you may have it become a copy of any creature on the battlefield until end of turn, except it has haste.
'Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) Search your library for a card, exile it face down, then shuffle. If this spell was...
'You may have this enchantment enter as a copy of any artifact or enchantment on the battlefield.
'All combat damage that would be dealt to you this turn by target unblocked creature is dealt to its controller instead.
'Defender (This creature can't attack.)
{W}: This creature can attack this turn as though it didn't have defender.
'{2}: This artifact becomes a copy of target artifact, creature, enchantment, or land until end of turn.