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'Vigilance
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
'Guerrilla Tactics deals 2 damage to any target.
When a spell or ability an opponent controls causes you to discard this card, it deals 4 damage to any target.
COMMAND Color: BLUE Level: 4 Cost: 1 Source: Mobile Suit Gundam: Hathaway's Flash Effect - Burst: [Burst] Choose 1 enemy Unit with 2 or less HP. Rest it. Effect -...
'Up to two target creatures each get +0/+3 until end of turn. Untap those creatures. At this turn's next end of combat, tap each creature that was blocked by one...
'When this creature dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
'Guerrilla Tactics deals 2 damage to any target.
When a spell or ability an opponent controls causes you to discard this card, it deals 4 damage to any target.
'Up to two target creatures each get +0/+3 until end of turn. Untap those creatures. At this turn's next end of combat, tap each creature that was blocked by one...
'Guerrilla Tactics deals 2 damage to any target.
When a spell or ability an opponent controls causes you to discard this card, it deals 4 damage to any target.
'Up to two target creatures each get +0/+3 until end of turn. Untap those creatures. At this turn's next end of combat, tap each creature that was blocked by one...
'Menace, haste Whenever this creature attacks, it deals 1 damage to each of up to one target creature, up to one target player, and/or up to one target planeswalker. Daybound...
'Guerrilla Tactics deals 2 damage to any target.
When a spell or ability an opponent controls causes you to discard this card, it deals 4 damage to any target.
'Guerrilla Tactics deals 2 damage to any target.
When a spell or ability an opponent controls causes you to discard this card, it deals 4 damage to any target.