Sort by:
'Flash
At the beginning of your end step, draw seven cards.
Each opponent's maximum hand size is reduced by seven.
'Whenever this creature or another Zombie you control dies, you draw a card and you lose 1 life.
'When this creature dies, you draw X cards and you lose X life, where X is the number of creature cards in target player's graveyard.
'Offspring {B} (You may pay an additional {B} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) Flying At the...
Whenever this creature or another Zombie you control dies, you draw a card and you lose 1 life.
'When this creature dies, you draw X cards and you lose X life, where X is the number of creature cards in target player's graveyard.
'When this creature dies, you draw X cards and you lose X life, where X is the number of creature cards in target player's graveyard.
'When this creature dies, you draw X cards and you lose X life, where X is the number of creature cards in target player's graveyard.
'Sacrifice this creature: Target creature gets +3/+3 and gains trample until end of turn. Activate only during your upkeep.
'Whenever you draw a card, target opponent loses 1 life and you gain 1 life.
'When this creature dies, you draw X cards and you lose X life, where X is the number of creature cards in target player's graveyard.
'{1}{B}: Regenerate this creature.
Sacrifice this creature: Target player discards two cards. Activate only during your upkeep.