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From $32.00
'Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.
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'Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.
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'{U}: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value until end of turn. {W}{B}: Target artifact creature gains deathtouch and lifelink...
From $31.50
'Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.
From $27.50
'Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.
From $24.25
'Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.
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Trample Whenever you cast a creature spell with mana value equal to Jackal's power, copy that spell, except the copy isn't legendary. Then put a +1/+1 counter on Jackal. (The...
From $1.25
'If a creature you control would connive, instead you draw a card, then that creature connives. At the beginning of combat on your turn, target creature you control connives. (Draw...
From $7.50
'Indestructible
Other legendary permanents you control have indestructible.
From $7.75
'Indestructible
Other legendary permanents you control have indestructible.
There's something bizarre about mixing Wild West tropes with Magic: the Gathering; my childhood memories of lazy weekend afternoons watching the Man With No Name slap leather against villainous...
UW Control in pioneer makes up for its lackluster countermagic and removal with its powerful sweepers, planeswalkers, and lands. Getting to Turn 6 and untapping with Teferi, Hero of Dominaria...