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From $2.00
'You may have this creature enter as a copy of any creature on the battlefield, except it's a Wall in addition to its other types and has defender. When you...
From $4.50
'Exile target nonland permanent. Each player other than its controller creates a token that's a copy of it.
From $6.25
'Flying
As this creature enters, remove all counters from all permanents. This creature enters with a +1/+1 counter on it for each counter removed this way.
From $9.00
Whenever one or more Scouts, Pirates, and/or Rogues you control deal combat damage to a player, exile the top card of that player's library. You may cast it. If you...
From $13.75
'Flash If an opponent would draw a card except the first one they draw in each of their draw steps, instead that player skips that draw and you draw a...
From $3.75
'At the beginning of each end step, if an opponent discarded a card this turn, you draw a card and you lose 1 life. {4}{B}{B}: Each opponent with no cards...
From $3.00
'Flash If an opponent would draw a card except the first one they draw in each of their draw steps, instead that player skips that draw and you draw a...
From $7.25
'Flying
When this creature dies, you gain control of all enchantments. (You don't get to move Auras.)
From $14.50
'At the beginning of each end step, if an opponent discarded a card this turn, you draw a card and you lose 1 life. {4}{B}{B}: Each opponent with no cards...
When throwing together a new Commander deck it's not always about synergy or optimal play patterns, there is a lot to be said for just playing a bunch of...
Magic has delved into some pretty wild genres and settings over the past few years, but none may be as strange as the Streets of New Capenna. New Capenna...