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From $1.50
'Threshold — As long as there are seven or more cards in your graveyard, this enchantment has "Whenever an opponent casts a spell, you may put a creature card from...
From $6.50
'Activated abilities of creatures you control cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana.
From $7.75
({T}: Add {R} or {G}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
From $9.50
({T}: Add {R} or {G}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
$11.50
The inaugural set of Schemes and Strategies needed for Malifaux Fourth Edition games!
From $84.00
'({T}: Add {R} or {G}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
From $23.25
'({T}: Add {R} or {G}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
From $18.75
'({T}: Add {R} or {G}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
From $12.50
{T}: Add {C}.
{1}, {T}: Move a counter from target permanent you control onto a second target permanent. Activate only as a sorcery.
From $12.25
'({T}: Add {R} or {G}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
If you've played Magic the Gathering and EDH/Commander long enough, you've probably run into some of the taboo cards or abilities that are usually frowned upon at the more...
“Magictating” is defined as getting into the zone with your Magic the Gathering collection--thinking, planning, organizing, reminiscing about past games, and imagining future games. It is a combination of hard...