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From $3.00
'Creatures you control have hexproof.
Creatures your opponents control lose hexproof and can't have or gain hexproof.
From $1.50
'Creatures you control have hexproof.
Creatures your opponents control lose hexproof and can't have or gain hexproof.
From $5.25
'Flash Reach When this creature enters, up to one target player puts all the cards from their graveyard on the bottom of their library in a random order. Evoke—Exile a...
From $3.25
Flash Reach When this creature enters, up to one target player puts all the cards from their graveyard on the bottom of their library in a random order. Evoke—Exile a...
From $10.25
'Flash Reach When this creature enters, up to one target player puts all the cards from their graveyard on the bottom of their library in a random order. Evoke—Exile a...
From $8.75
'Flash Reach When this creature enters, up to one target player puts all the cards from their graveyard on the bottom of their library in a random order. Evoke—Exile a...
From $15.00
'Flash Reach When this creature enters, up to one target player puts all the cards from their graveyard on the bottom of their library in a random order. Evoke—Exile a...
From $4.25
'At the beginning of your upkeep, if you have 50 or more life, you win the game.
From $15.75
Whenever you discard a card, choose one that hasn't been chosen this turn —
• Draw a card.
• Create a Treasure token.
• Each opponent loses 3 life.
From $16.75
Whenever you discard a card, choose one that hasn't been chosen this turn —
• Draw a card.
• Create a Treasure token.
• Each opponent loses 3 life.
Phyrexia’s full machinations stand revealed, and now their final invasion has begun! With Realmbreaker tearing holes throughout the Multiverse, Phyrexian legions are pouring through onto innumerable planes, intent on...
Only 2 Weeks ago one of the strongest card selection spells in Magic was unbanned in Modern. Very quickly the spell became a mainstay in archetypes far and wide,...