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From $5.75
'Enchant creature
Enchanted creature can't be blocked except by creatures with flying or reach.
Enchanted creature can't be the target of spells or abilities your opponents control.
$249.95
4 decks per case Red alert! Outwit and outmaneuver your friends in Star Trek's final frontier! Four ready-to-play decks built for Commander, Magic's most popular multiplayer format, each themed after iconic crews, fleets, and armies from Star...
From $8.75
'Destroy all tapped creatures. Until your next turn, whenever a creature becomes tapped, destroy it.
From $29.25
'Whenever a creature you control enters, you may destroy target artifact or enchantment.
From $44.75
'If it's not your turn, you may exile a blue card from your hand rather than pay this spell's mana cost. Counter target noncreature spell. If that spell is countered...
$0.25
'Enchant land
When this Aura enters, draw a card.
Enchanted land has "{T}: Add one mana of any color."
From $3.75
'Enchant player Whenever enchanted player casts a noncreature spell, roll a d6. This Aura deals damage to that player equal to the result. Then attach this Aura to another one...
From $3.50
'Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle.
$0.25
'Enchant land
When this Aura enters, draw a card.
Enchanted land has "{T}: Add one mana of any color."
From $3.25
'Enchant player Whenever enchanted player casts a noncreature spell, roll a d6. This Aura deals damage to that player equal to the result. Then attach this Aura to another one...
“Magictating” is defined as getting into the zone with your Magic the Gathering collection--thinking, planning, organizing, reminiscing about past games, and imagining future games. It is a combination of hard...
Throne of Eldraine is coming on Magic Arena, and with it comes an exciting Limited format - as well as a host of complexities that are part of any non-Core...