Sort by:
From $5.50
'Whenever an ability of equipped creature is activated, if it isn't a mana ability, copy that ability. You may choose new targets for the copy.
Equip {3}
'Whenever you draw your second card each turn, create a 1/1 blue Illusion creature token with "This token gets +1/+0 for each other Illusion you control." Whenever an Illusion you...
'Whenever you draw your second card each turn, create a 1/1 blue Illusion creature token with "This token gets +1/+0 for each other Illusion you control." Whenever an Illusion you...
Some times taunted for being mere stage magicians, an experienced Illusionist can be a dangerous foe. Illusionists use magic to fool the senses, to cause confusion and fear, and to...
'Whenever this creature becomes the target of a spell or ability, mill three cards. {2}{U}, {T}: Prevent all combat damage that would be dealt to and dealt by target creature...
'Target spell or permanent becomes the color of your choice until end of turn.
'{1}{U}: This creature gains shroud until end of turn. (It can't be the target of spells or abilities.) {R}, Sacrifice this creature: It deals damage equal to its power to...
'{X}: You may choose a creature card in your hand whose mana cost could be paid by some amount of, or all of, the mana you spent on {X}. If...
You may cast this spell as though it had flash if you control a Faerie. Flying This creature has hexproof as long as it's untapped. (It can't be the target...
'Draft this card face up. During the draft, you may turn this card face down. If you do, look at the next card drafted by a player of your choice....
Jumpstart 2022 has turned out to be quite a bit better than most of us had expected. It's holding its price well, and casual players are really loving it....
Hello! Today I'm going to take the Divine Convocation preconstructed deck and change it up a bit, trying to make it more viable through consistency and better win conditions. This...