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$0.25
'Enchant player At the beginning of enchanted player's upkeep, any number of target players other than that player each draw cards equal to the number of Curses attached to that...
$0.25
'Enchant player At the beginning of enchanted player's upkeep, any number of target players other than that player each draw cards equal to the number of Curses attached to that...
From $3.50
'Enchant player Whenever a land enchanted player controls enters, you create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of...
From $5.50
'Choose a nonland card name. Target player reveals their hand and discards all cards with that name. Flashback—Sacrifice a creature. (You may cast this card from your graveyard for its...
From $5.75
'Enchant player Whenever enchanted player casts a spell, put a spite counter on this Aura. When enchanted player loses the game, you gain X life and draw X cards, where...
From $1.50
'Enchant player Whenever enchanted player is attacked, create a Gold token. Each opponent attacking that player does the same. (A Gold token is an artifact with "Sacrifice this token: Add...
From $22.50
'Add {B}{B}{B}.
Threshold — Add {B}{B}{B}{B}{B} instead if there are seven or more cards in your graveyard.
Hello everyone and welcome back to Commanding respect, where we search for gold buried among magic’s underplayed commanders. When looking for gold where better to begin than the Greek-tragedy inspired...
It seems oddly prophetic that my last Age of Sigmar article covered a few ranges within the game that, just this past Thursday, were announced to be discontinued. I...