For as long as the Yugioh metagame has been solvable, there have been skilled players making their best attempts to outsmart it. Whether that comes in the form of Dinomists in a field of Dridents & Master Peace, or Prank-Kids while Link-spam combo decks are seemingly the only playable strategy, a savvy duelist can always find some new way to buck the trend of meta. That was no different this past weekend, with Dinh-kha Bui winning YCS Birmingham with pure Fire King, of all things. The core of this strategy is exceedingly cheap, abundantly fun, and crucially, has an overwhelming advantage against the majority of the meta, especially Ryzeal. With that in mind, let's talk about why Fire King might just be positioned to soar as a Rogue strategy in this meta, and why its reign could be short-lived. Presenting: Fire King 2025.
First of all, let's cover some modern history. Fire King was part of the deck to beat early on into Snake-Eye's reign, as utilizing Original Sinful Spoils - Snake-Eye to get Legendary Fire King Ponix was a route into the Fire King's entire archetype. That said, it quickly became clear that Snake-Eye needed to be using OSS to find its own archetypal cards, especially when Snake-Eye Ash was limited, and so Fire King fell out of relevance. Still, it saw a small resurgence with the printing of Fire King Courtier Ulcanix, who was originally an OCG Exclusive, and now, it takes on much the same role that Dinomist did back in ~2017: A deck that simply doesn't care about targeted destruction.
Ryzeal Detonator is a powerful card, and in current lists you can expect to fight through 2-4 activations of its pop effect, but Fire King has no points at which that loses them the game. By using Detonator against its own controller, threatening to pivot between names as they are destroyed, a Ryzeal opponent is usually forced to rely only on the eminently beatable Fiendsmith half of their list, or the ineffectual removal of Mitsurugi.
The two major factors at play to put specifically Fire King ahead, aside from Dinh-kha’s incredible skill at the game, come down to the inclusion of a specific advantage piece, and a tailored Extra. Pot of Extravagance has seen very little play in the current format, given its possibility to restrict your versatility in using the Extra Deck, and nearly every duelist has been trying to eke out every last bit of advantage in the limited 15 slots allowed. By accepting that some games it would be okay to lose access to a few critical pieces, as the Extra Deck wasn’t important, Dinh-kha managed to functionally play Pot of Greed, and greatly increase his advantage going first. Second, this list has a highly specified Extra Deck, which aims to facilitate the Link Summon of Promethean Princess, Bestower of Flame through all forms of interruption. Princess is especially important here as a means to access a host of Fire King toolboxes, and between Lyna for Nibiru Tokens, Anima for Dharc, and Hiita herself, there’s a smorgasbord of Link-2s which get 1 more material onboard, for the princess’s Link Summon.
The distribution of the Extra Deck is a telltale sign of a skilled deckbuilder, and the ratios here exist as a show of willingness to lose a given piece to Extravagance, more than anything. The only card at 3 copies is Garunix Eternity, Hyang of the Fire Kings, the archetype’s main boss monster, and crux of the strategy’s full ceiling, whereas cards that are sometimes Summoned, like TY-PHON or Hiita, get 2 copies. Critically, however, cards like Anima & Almiraj do nearly the same thing, collectively counting as a 2-of means of getting a card like Ponix in the Graveyard. While they have different attributes, largely for accessing Dharc vs Hiita, this similarity in purpose helps smooth out Extravagance piles that would otherwise prove disastrous.
The other main trick of deckbuilding here comes down to how many pieces of non-engine fit in this list, at a whopping 18, or 21 counting draw. You are, once you factor in going second and/or Extravagance, about as equally likely to have a Fire King or non-engine card in hand, meaning your capability to disrupt on your opponent’s turn, regardless of how useful the Fire Kings are, is always high. Of course, both Ponix & Ulcanix are lovely cards, and serve to start the deck off even in the face of a Detonator, with Sacred Fire King Garunix pulling up the rear as a 3-of extender that also just beats any of the Maliss Link Monsters in combat, provided you deal with their Field Spell. Barong specifically saw no spot here because of his impact only being worthwhile against Nibiru, and Dinh-kha mentioned he wasn’t especially scared of the rock, and instead far more dedicated to beat out Mulcharmies that might come his way.
In the Side Deck at Birmingham, Dinh-kha played Lancea, Chaos Hunter, Called By the Grave, and oddly enough, Solemn Judgment among other things. Judgment here is meant to cover for equalizers the strategy was otherwise unprepared for, such as the stray Evenly Matched, or a Triple Tactics on Garunix Eternity. It was also discussed that some form of Rescue ACE package might be warranted, including Fire Attacker, as a means to filter through the hand for more non-engine while putting a FIRE body on the board. Ultimately, I feel this Side Deck presented is a bit on the weaker side, and it would do very well to include the Triple Tactics Thrust x3 and Artifact Sanctum line, for Maliss, and the Dimensional Barrier x1 for Ryzeal.
The Fire King structure deck may go down as one of the most impactful preconstructed decks of its day, providing a massive boon to Snake-Eye lists, and containing the pieces to win a YCS by themselves. While yes, Ulcanix was a massive boon for the strategy, it really only served to offset the banning of Original Sinful Spoils - Snake-Eye from the strategy, and keep it relevant in spite of such a hit. Perhaps in some ways, being tied to the Diabellstar package was a weight on the ankles of Fire King, doomed to lose to Ash & Imperm in equal measure, in the attempt to access Ponix in maybe 1 more out of every 10 hands.
I do worry that as the meta shifts away from Ryzeal, such as with the release of the new Blue-Eyes structure deck, we may see Fire King quickly subsumed by strategies less determined to play through Detonator. Really, the best facet of this outstanding YCS performance is that it’s getting people to give the deck another look, and Rogue strategies as a whole just a mite more respect in what is clearly an unsolved format.
All that being said, it’s a delight to see Fire King winning a YCS! Have you been a diehard Fire King fan, following the deck since its inception? Did you get into the game via the structure deck? Let me know in the comments below!